"Blast it father, I am stronger than any of my brothers and just as skilled at sword play." - a young female dwarf

"Child you are going to be a brewer like your mother and that's that." - Dwarven patriarch

(Sobbing is heard through the tunnel as she runs to her room.)

(a whisper comes from the darkness)

"Come with me child, there are OTHER alternatives...." - Bargmar Forgefellow


Advancement provided by Vilurum
Okie dokie, here's your new adv plan. I'm gonna split it up into fighting,
faith, covert, and general; Covert and at least part of general should probably
be done first, since they don't add to levels, but unlike before, advancing
faith *does* raise levels so that should probably be done in sync with
fighting. But regardless ...

Fighting:
f to 5
f.c to 10
f.c.m to 15
f.c.m.s or f.c.m.b to 300 (depends on your race or your style)
f.c.d.m to 300
f.c.d to 300
OR
(instead of the above two) f.c.p to 300 - the whole dodge/parry thing is still
a matter of style, along with (now) race
f.c.m to 300
f.c.s to 300
f.c to 300
f to 300
f.p to 300
(Anything else that isn't 300 yet, take there.)

Faith:
(Same as before, really. This is my overmax but it's a matter of opinion
whether you want to do def, off, *and* misc.)
fa to 5
fa.s to 10
fa.s.o to 15
fa.s.d to 15
fa.s.m to 15
fa.s.o.t to 100
fa.s.d.s to 100
fa.s.m.t to 100
fa.s.o to 100
fa.s.d to 100
fa.s.m to 100
fa.s to 100
fa to 100
fa.p to 100
fa.i.staff to 100
fa.i.scroll to 100
fa.i to 100
fa.i.everythingelse to 100

Covert:
c to 5
c.h to 150
c to 100
c.s to 150
c.t.sleight-of-hand (just in case we get palm or something) to 100
c.t to 100
c.t.* to 100
(Raises overall covert level too; can't hurt.)

General:
g to 5
g.smithing to 10
g.sm.weapon or g.sm.armour (might want to put in pros and cons of each) to 125
g.sm to 125
g.sm.* to 125
g.evaluating to 100
g.movement to 10
g.movement.sailing to 140-150 (at sailing trainer)
g.movement to 100 (at KT trainer)
g.perception to 100
g.searching to 100
g.survival to 100
(Take all other general skills to max, including perception, searching, and
survival to 300, when you have spare xp.)